![]() EF5 (violent): 200-230 mph, (rare) incredible damage. From models as simple as toy cars and kitchens to complex representations such as flight simulators and virtual globes, we use models throughout our lives.EF4 (violent): 166-199 mph, devastating damage.EF2 (strong): 111-135 mph, considerable damage.EF1 (weak): 86-110 mph, moderate damage.In this tornado simulator, the fastest wind speed is 220 miles per hour, but tornadoes' wind speeds can be as high as 300 miles per hour.Īll tornadoes, and most other severe local windstorms, are assigned a single number from the Enhanced Fujita Scale according to the most intense damage caused by the storm. That's why increasing the difference in pressure also increases the wind speed in this simulation. Distance learning may include video or audio instruction in which the primary mode of communication between the student and instructor is online interaction. A bigger difference in pressure makes a bigger tornado with faster winds. This low pressure area draws in higher pressure air and forms the vortex that leads to a tornado. Most tornadoes have a calm center with low air pressure. Pressure difference and rotating speed: The pressure diff refers to the air pressure at the center of the funnel compared to the surrounding air. ![]() ![]() The effects of the wind from the tornado are much bigger than just the funnel, though. Funnel width: The part of the tornado we can see is the funnel, which is the tube that extends from the cloud to the ground.
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